With great power, comes a great rush
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12th Oct 2016, 5:00 PM
I never understood why robots had weapons for hands. Seemed to limit their uses after the heroes disarmed them.
26th Oct 2016, 4:09 PM
Sorry for the lack of updates last week and this week. But come here on Halloween for a special bonus :)
12th Oct 2016, 6:04 PM
He walked right into that one, but you know he liked it.
12th Oct 2016, 11:40 PM
Looking forward to seeing Cynthia make him unhand her, in more ways than one
13th Oct 2016, 12:14 AM
Bee you should be faster than that.
13th Oct 2016, 2:05 AM
I blame Spider-Man for starting the stand-up comedian routines while superheroing.
13th Oct 2016, 4:09 AM
Enough of these encounters
and she will start
13th Oct 2016, 6:51 AM
I would say that's a yes to having things to say.
14th Oct 2016, 7:35 PM
They're both learning the time honored tradition of snappy repartee. Part of a complete superhero and villain training regimen!
15th Oct 2016, 4:15 PM
"I never understood why robots had weapons for hands. Seemed to limit their uses after the heroes disarmed them."
Weapons vs hands in robots can be for a number of reasons. In this case I'll go with reasoning based around a robot like this comic.
1. How much fine manipulation does it need? In most cases at that size pictured your mostly shoving things around or breaking things. You aren't going to pick up a pencil or strum a guitar. Outside of super tough opponents there's the potential you'll squeeze a person like a juicebox when you tighten your grip to ensure they can't just slip free. Robots hands for combat tend to have less sensors cause what would be the point?
2. Being disarmed. If you give it a gun it has to hold in its hand then there is the chance said weapon can be picked up and used against you. Hands can be disarmed for a reason there are structural faults that weaker people can take advantage of. If you come with intent for destruction it's unlikely you plan to set your weapons down in any case so no need for hands.
3. Structural stability and streamlining. The more tech the more chances for failures. One servo goes and those hands extending from your wrist stumps become protruding finger nubs from the stump that are just as good as the stump. Also its more stable if the weapon is built into the arm. Also weapon recoil can rattle close by internals which can lead to those early mentioned failures in complex designs. There's a reason designs favor the simpler and more idiot proof things. At some level you start having to plan around the complexity in addition to the original problems.
If you think about this mech here think of it as a tank. It's got one real purpose. Which makes more sense a tank with an arm to hold the cannon or a cannon?
Of course what does giving a hand in the vs. supers really do? It gives them one more structure to destroy. In some cases at the same time as the weapon. You can argue for the redundancy but if they're strong enough to turn your gun into a pretzel your hand isn't going to fair much better. Heck if they know its a robot then taking the limb off actually becomes an option.
In the end I know it's fiction and you can hand wave everything aside, but I decided to answer with some realistic skepticism as to the why no hands.
17th Oct 2016, 2:52 AM
It's good that in the middle of a life or death struggle they can still laugh. That's the sign of the pros.
Great page, my friend.
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